eSports

All India Gaming Federation supports draft rules released by GoI for Online Gaming Sector

The All India Gaming Federation (AIGF) applauds the Government of India’s (GoI) decision and hails it a breakthrough move for India’s flourishing online gaming industry.

The Ministry of Electronics and Information Technology (MeitY) recently published a draft rules pertaining to online gaming for public consultation. One of its key proposals was a self-regulatory framework that, in the future, might also govern the content of online gaming. The self-regulatory organisation (SRO) would be responsible for registering and approving games while also providing a grievance redressal mechanism. 

A MeitY notice stated that an intermediary for online gaming “shall observe the due diligence required under the rules while discharging its duties, including reasonable efforts to cause its users not to host, display, upload, publish, transmit or share an online game not in compliance with Indian law, including any law on gambling or betting.”

Roland Landers, CEO, All India Gaming Federation, spoke about this decision, supporting it:

The draft rules present a balanced and efficient approach for the regulation of online gaming and keep in mind both the interests of innovation and consumer protection needs. We welcome the opportunity to interact with different audiences and believe that it is crucial to educate and inform all stakeholders and consumers on how the rules will be relevant to them. Developing capacity at this early stage would mean that as and when these draft rules are implemented and come into force, everyone will be fully prepared to uphold their obligations and enforce their rights within the online gaming ecosystem.

We appreciate the government’s continued commitment to an open and transparent process, and we look forward to continuing our engagement during the consultation period. These regulations will go a long way toward protecting consumer interests and promoting the responsible and fair growth of the sector.

The online gaming industry in India is a nascent yet quite lucrative sector. In absence of a regulatory framework, not-for-profit organisations like the AIGF have been overseeing the industry’s functioning and challenges closely, ensuring seamless growth. Moreover, as per the recent report by gaming-focused venture fund Lumikai, India’s online gaming market is expected to touch US$8.6 billion in FY2027 from about US$2.6 billion in 2022.

Aditya Chaudhuri

Hailing from the City of Joy, the things that bring me joy are cricket, a good non-tilt CS:GO session, F1 and movies.

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Aditya Chaudhuri

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